International Association of CyberPsychology, Training, and Rehabilitation
Introducing the Wunderkammer as a VR-emotionally evocative tool for emotion research
(Applying Eye Tracking, Unconstrained Gaze and Movement Pattern)
The “Wunderkammer” is a immersive virtual world suite with different types of emotionally-charged content. Three Realms were applied to examine the effects…
ContinueAdded by Randy Eady on December 24, 2017 at 8:30am — 1 Comment
VR-integrated, mobile eye-track device (EyeSync) shows how methods to determine concussive/traumatic injury can enhance learning/education. . .…
ContinueAdded by Randy Eady on December 20, 2017 at 6:30am — 7 Comments
People with disabilities have been @ the forefront of technology innovation.
What can their creative uses of and adaptions to online social interaction teach us?
Focusing on the experiences of people w/disabilities in “virtual worlds,” three-dimensional, immersive-VRE (virtual reality experience) online spaces -- where people w/disabilities can appear…
ContinueAdded by Randy Eady on December 16, 2017 at 7:04am — No Comments
At present, spatial sound is rapidly gaining broader recognition as our media are moving towards 3-dimensional representations using virtual reality, augmented reality or 360-video technologies. The coming-of-age of a creative discipline opening up ways of expressing and communicating with sound that were not possible before. Sound is being represented spatially ever more accurately with evolving technologies that takes us beyond a mere…
ContinueAdded by Randy Eady on December 3, 2017 at 5:30am — 1 Comment
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